Image for post
Image for post

The Virtual Plague That Predicted A Real Pandemic

In 2005, an infectious disease killed thousands all over the world — World of Warcraft, that is. Even though it wasn’t real, the Corrupted Blood Incident has been used a model for real pandemics — including this one.

Scientists traced the origin of the plague to the vast and remote jungles of Stranglethorn Vale. The outbreak began in the troll city of Zul’Gurub, unknowingly carried back to the four corners of Azeroth by brave bands of unstoppable heroes. They may be some of the mightiest warriors in all the land, but they were not immune to this plague. They had contracted it while vanquishing the fearsome Blood God, Hakkar the Soulflayer. Soon much of the realm would be infected with Corrupted Blood. Untold numbers would die.

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store